The most important add on modules in the Advanced Squad Leader system are the “core modules” which introduce complete orders of battle of WW2 combatants. It’s hard to play most (if not all) scenarios without these core modules. Yanks is the third core module (3a) that adds the complete United States Army order of battle to the ASL system. This module is required to play any scenario with U.S. regular army units, vehicles, and/or ordnance.
Here’s MMP’s official blurb on Yanks:
Yanks is back, and better than ever, as it now includes the essential elements of Paratrooper and 24 additional scenarios. Yanks contains the entire United States Army order of battle for ASL, including five different squad types, their half squads, leaders, and all the varied vehicle, ordnance, and support weapon and crew counters, thus enabling you to command every type of combat unit used by the American Army in every theater throughout the war.
Chapter H contains over 20 pages of detailed notes on the guns and vehicles, complete with some minor updates to the original. Also included are eight mapboards: 16-19, 24, 40-41, and 46, which will help you play many of the 40 scenarios inside Yanks: the 16 original scenarios from Yanks and Paratrooper (all re-balanced) as well as 24 more out-of-print scenarios, re-numbered and re-balanced, all with existing errata incorporated. (New errata have been issued for the old scenarios to reflect the balancing changes made in these updates.)
Yanks is not a complete game; ownership of the Advanced Squad Leader game system is required to play the scenarios herein.
Yanks contains:
- American Chapter H
- eight mapboards (16-19, 24, 40-41, and 46)
- 41 scenarios
- six countersheets (1/2” and 5/8”)
- one box & lid
You can order Yanks here.
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