Before dawn on November 29, 1944, the 2nd Battalion of the 335th Infantry lined up outside Lindern, a German village near Geilenkirchen. Their orders were to run 1,500 meters over open ground, jump a wide anti-tank ditch and keep going into town. To stay fast, they left almost everything behind. Each man carried his weapon and his bandoliers. And three bars of chocolate.

That sprint is the last of three scenarios in Winter Offensive Bonus Pack #12, MMP’s 2021 bonus pack. It’s a new board and three fights from the autumn of 1944. I’ve already unwrapped it, so call this one an unpacking.

Getting It

Cover of ASL Winter Offensive Bonus Pack #12: soldiers advancing through a sunlit forestThis is guilt-free shopping. MMP donates the proceeds from every copy to the WWII Foundation, which keeps the memory of the men who fought alive. You get a board and three scenarios, and a good cause gets a check.

MMP still sells it for $20, and Ritterkrieg has it in stock at $24. As usual, the links are at the bottom of the article.

Contents:

  • One 11″ x 16″ double-sided mapboard, board 14a/b
  • Three scenarios, WO36 to WO38

It isn’t a complete game. You’ll need the core ASL system, plus board 11b for the first scenario. All three play on the new board 14a.

Three Fights, One Autumn

The scenarios run from the French Vosges to the Dutch woods outside Arnhem and back down to the German border. Here’s where each one happened, with the scenario table right under it.

Overview map of the three Winter Offensive Bonus Pack #12 scenarios in northwest Europe, autumn 1944: Dompaire, Wolfheze near Arnhem and Lindern, with board 14a

Scenario Title
WO36 Dompaire Destruction
WO37 The Vital Hours
WO38 Three Bars of Chocolate

They’re all small. Even the longest is 7½ turns, and two of them fit on a single board. I blurred the scenario details in the video, so please support MMP and the WWII Foundation and pick up a copy.

Panthers Meet Leclerc

WO36, Dompaire Destruction, is on the back of the cover sheet. It’s September 13, 1944, in Lorraine. Panzer-Brigade 112 was brand new, and its Panthers rolled toward the little town of Dompaire. Waiting there was Leclerc’s 2nd Armored Division, with American fighter-bombers overhead.

A German Panther knocked out by French tanks in the ruins of a village during the Battle of Dompaire, September 1944

Spoiler alert. It didn’t go well for the Panthers. The scenario is 4½ turns on boards 11b and 14a. It has a nice mix of tanks and infantry, plus Panzerschrecks, bazookas and an anti-tank gun. Expect a short, sharp knife fight with the Free French.

The Long Walk to Arnhem

WO37, The Vital Hours, is the Market Garden scenario. On September 17, 1944, the 1st Airborne Division landed well west of Arnhem, about seven miles from the bridge. The 1st Parachute Brigade had to walk it. Its 3rd Battalion took the middle route, and an SS training battalion that had been drilling near Wolfheze that morning stepped into its path.

The Dompaire Destruction and The Vital Hours scenario cards, with their details blurred

It’s British versus Germans for 5½ turns on board 14a. The orders of battle are smaller here, and there are no tanks. You do get an armored car, a jeep, an artillery piece and some anti-aircraft guns. Since it’s the British, a couple of PIATs come along for the ride.

Aerial view of 1st Parachute Brigade paratroopers descending on Drop Zone X west of Arnhem, September 17, 1944

That’s the 1st Parachute Brigade coming down on Drop Zone X that afternoon. If you want the bigger picture, my A Bridge Too Far unboxing covers the whole battle.

Three Bars of Chocolate

WO38 is the Lindern attack from the top of the article. The 84th Infantry Division, the “Railsplitters,” had just arrived in Europe and had been fed into the line piecemeal. By late November, they were finally together, and Lindern was their next try.

The Three Bars of Chocolate scenario card, with its details blurred

It’s the longest of the three at 7½ turns on board 14a. The orders of battle are the smallest, though. The American tanks of the 40th Tank Battalion show up on a reinforcement roll. They come in on turn 4 if the dice cooperate and turn 5 if they don’t. So the infantry might be on their own for a while… with nothing but chocolate.

Soldiers of the 84th Infantry Railsplitter Division trying out captured German bicycles at Rickelrath, Germany, in February 1945

The Railsplitters made it through the winter, too. Here’s a weapons platoon three months later, testing captured German bicycles at Rickelrath.

Board 14a/b

The new board is very green. A stream and gully cut down the middle to a small pond, and paved roads cross the board. Then there’s the X. A big X of woods chops up line of sight from side to side. The grain will do that anyway, but with the grain out of season and no X, you could see across the whole board.

VASL boards 14a and 14b side by side: grain fields, an X of woods, a stream and gully running to a pond, roads and scattered buildings

You also get a smattering of wooden and stone buildings, a few orchard hexes and a raised road in one corner. Side 14b is basically the same board. It reads as European terrain, but it’d work for just about anything short of the North African desert.

Where to Buy

MMP: Winter Offensive Bonus Pack #12

Ritterkrieg

Debriefing

Winter Offensive Bonus Pack #12 is three small fights from the autumn of 1944. You get Panthers against the Free French, paratroopers on the road to Arnhem and a sprint across an anti-tank ditch. Board 14a is in all of them, and the money goes to the WWII Foundation.

If you only have one evening, start with The Vital Hours. It’s board 14a alone, with no tanks to slow things down. Watch that X of woods, because it decides who sees whom. Then come back for Lindern, and bring snacks. For more of the series, my WO Bonus Pack #14 unwrapping is next in line.

Academy Out!

GET TO THE CHOPPA…!!! Get To The Choppa...!!!


Article © 2021-2026, Neal Ulen. All Rights Reserved. Copyright & Fair Use Notice.
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