Prep Fire Phase (A3.2)
The second phase of the ATTACKER’s Player Turn. He may fire SMOKE with ordnance or OBA, fire any unit capable of firing, designate Opportunity Firers, or perform labor tasks. Place a Prep Fire counter on any unit that fires this phase, a Bounding Fire counter on Opportunity Firers, and a TI counter on units performing labor. A unit that Prep Fires can’t move in the following Movement Phase.


