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Tag: Starter Kit

ASL Tactical #22 – Starter Kit Example 3

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ASL Tactical #22 - Starter Kit Example 3
This is Example #3 from the ASL Starter Kit rulebook, with additional examples and commentary.

ASLSK AAR: Decision At Elst CG

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ASLSK AAR: Decision At Elst CG
The Battle for Elst began on the evening of September 20th, 1944, when the bridge over the Waal in Nijmegen fell into Allied hands.

ASL Tactical #21 – Starter Kit Example 2

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ASL Tactical #21 - Starter Kit Example 2
This is Example #2 from the ASL Starter Kit rulebook, with additional examples and commentary.

ASL Tactical #20 – Starter Kit Example 1

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ASL Tactical #20 - Starter Kit Example 1
This is Example #1 from the ASL Starter Kit rulebook, with additional examples and commentary.

MMP’s 2024 ASL Production Forecast

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MMP's 2024 ASL Production Forecast
Multi-Man Publishing recently dropped a summary of their planned 2024 ASL schedule.

ASL Starter Kit Expansion Pack #3 Unboxing

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ASL Starter Kit Expansion Pack #3 Unboxing
Unboxing of the new ASL Starter Kit Expansion Pack #3, including 2 mapboards, 1 sheet of counters, 8 scenarios, armor/ordnance listing, and 1 QRDC.

ASL AAR: Makin Mayhem (S95)

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ASL AAR: Makin' Mayhem (Scenario Playtest)
It was D-Day +1 on Guadalcanal in the Solomons, and half-way across the Pacific two submarines, the Nautilus and Argonaut, departed Pearl Harbor carrying U.S. Marine Corp Raiders.

MMP’s 2023 ASL Production Forecast

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MMP's 2023 ASL Production Forecast
Multi-Man Publishing recently dropped a summary of their planned 2023 ASL schedule, and it's going to be a busy year ... and as is tradition, painful on our wallets.

The War Room: The End of Their Rope (S68)

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The War Room: The End of Their Rope (S68)
In this War Room we go over in-depth gameplay of The End of Their Rope (S68) showing the why and how of ASLSK PTO gameplay.

ASL Boot Camp #21: Retaking Vierville (Turn 4)

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ASL Boot Camp #21: Retaking Vierville (Turn 4)
New ASL Starter Kit and full ASL players can use the video to learn the basics of the ASL system, including the phase system, movement, fire attacks, morale, terrain, and close combat.

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