Tag: Germans

ASL AAR: Failure to Communicate (233)

ASL AAR: Failure to Communicate (233)


In the early hours of May 13, Rommel pushed units of his Panzer-Division 7 across the Meuse River in the vicinity of Dinant, where they clung to a shaky foothold. While infantry were able to cross on boats, Rommel’s tanks would have to cross on a ferry until a bridge could be built.

Operation Martlet: Objective Barracuda Unboxing

Operation Martlet: Objective Barracuda Unboxing


June 1944: On the right flank of Operation EPSOM, the British set up Operation MARTLET. This operation was necessary because EPSOM was vulnerable to German counterattack from the high ground in the Rauray area.

ASL Boot Camp #15: The Guards Counterattack (Turn 3)

ASL Boot Camp #15: The Guards Counterattack (Turn 3)


Turn 3 of the classic Squad Leader scenario, The Guards Counterattack. With fully annotated rules references/notes, step by step mechanics of rally, fire, terrain, movement, sniper, and close combat … AND discussion of my errors during play (we all do it!!).

ASL Boot Camp #14: The Guards Counterattack (Turn 2)

ASL Boot Camp #14: The Guards Counterattack (Turn 2)


Turn 2 of the classic Squad Leader scenario, The Guards Counterattack. With fully annotated rules references/notes, step by step mechanics of rally, fire, terrain, movement, sniper, and close combat … AND discussion of my errors during play (we all do it!!). A human wave is thrown in just because … RUSSIANS!!

ASL Boot Camp #13: The Guards Counterattack (Turn 1)

ASL Boot Camp #13: The Guards Counterattack (Turn 1)


Turn 1 of the classic Squad Leader scenario, The Guards Counterattack. With fully annotated rules references/notes, step by step mechanics of rally, fire, terrain, movement, sniper, and close combat … AND discussion of my errors during play (we all do it!!). A human wave is thrown in just because … RUSSIANS!!

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