Tag: Eastern Front

WO Bonus Pack #14 Unwrapping

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Winter Offensive Bonus Pack #14 Unwrapping
WO Bonus Pack #14 contains 3 scenarios and ASL boards 89 & 90.

Long Play: Reckless Raid (PK2)

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Long Play: Reckless Raid (PK2)
German Special Forces attack Romanian airfields after a coup and defection to the Allies, and attempt to destroy the gliders they'd supplied the Romanians earlier in the war. Watch the Germans strike the Airfield and see how the Romanians respond!

Long Play – OzB1 Vines of Red Marines

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Long Play - OzB1 Vines of Red Marines
Soviet forces landed along the west side of the Ozerekya Bay. While advancing towards Glebovka, they came across a Romanian mortar position in the vineyard of an old manor.

The War Room: Skirmish in the Snow (OA2)

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The War Room: Skirmish in the Snow (OA2)
The Russians are pressing forward when Sgt. Albert Pfluger is set upon by three T34s bearing down on his men's position and his assigned 75mm gun. To top it off his men are suffering from an ammunition shortage ... the cold day just became a bit more frigid!

ASL AAR: Ancient Feud (119)

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ASL AAR: Ancient Feud (119)
For centuries Transylvania had been fought over by Hungarians and Romanians. Having switched sides to join the Allies, the Romanians now saw their chance to recover this territory. After some initial setbacks, and now bolstered by Russian support, the Romanians went on the offensive to clear Transylvania of Hungarian opposition.

Hakkaa Päälle! Unboxing

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Hakkaa Päälle! Unboxing
Hakkaa Päälle! provides the ASL player with the complete order of battle for the Finns, including every major vehicle, gun, and squad type that saw combat during World War II.

ASL AAR: 11th Company Counterattack (170)

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ASL AAR: 11th Company Counterattack (170)
After losing the important city of Viipuri to the Soviets, the Finns withdrew to the next natural defense barrier, the Kivisilta Strait. A small Soviet force crossed at the narrowest part of the strait and formed a bridgehead, and Finnish GHQ ordered a counterattack to clear it.

ASL Boot Camp #17: The Guards Counterattack (Turn 5)

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ASL Boot Camp #17: The Guards Counterattack (Turn 5)
Gameplay of turn 5 of the classic Squad Leader scenario, The Guards Counterattack. With fully annotated rules references/notes, step by step mechanics of rally, fire, terrain, movement, sniper, and close combat.

ASL Boot Camp #16: The Guards Counterattack (Turn 4)

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ASL Boot Camp #16: The Guards Counterattack (Turn 4)
Gameplay of turn 4 of the classic Squad Leader scenario, The Guards Counterattack. With fully annotated rules references/notes, step by step mechanics of rally, fire, terrain, movement, sniper, and close combat.

ASL Boot Camp #15: The Guards Counterattack (Turn 3)

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ASL Boot Camp #15: The Guards Counterattack (Turn 3)
Turn 3 of the classic Squad Leader scenario, The Guards Counterattack. With fully annotated rules references/notes, step by step mechanics of rally, fire, terrain, movement, sniper, and close combat ... AND discussion of my errors during play (we all do it!!).

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