Tag: AAR

ASL AAR: A Quick Strike (WO18)

ASL AAR: A Quick Strike (WO18)


Back to the steamy jungles of the PTO … and A Quick Strike is a good one. It’s amazing how the ASL Pacific Theater terrain tweaks and Japanese nationality can give such a complex game system a completely different feel.

ASL AAR: In Deadly Combat (J187)

ASL AAR: In Deadly Combat (J187)


John and I played Journal 12’s J187 In Deadly Combat from the deadly designers Mazzei & Struiff. This one has a horde of Russians with T-28s attacking the poor Germans defending a village in December 1941

ASL AAR: Knock Them Down! (StW-4)

ASL AAR: Knock Them Down! (StW-4)


We tackle the monster scenario ‘Knock Them Down!’ from LCP’s Steelworks module. We think it played out fairly close to history. The Highlanders were unable to dig out the well fortified Germans, and Tigers showed up early to wreak havoc on the British Shermans.

ASL AAR: HILL 253.5 (132)

ASL AAR: HILL 253.5 (132)


Operation Citadel had begun, but instead of the desired lightning breakthrough, fighting had taken on the characteristics of World War I trench warfare. In four days of grueling combat, the XLI Panzer Corps had managed to penetrate the defenses of the Soviet 13th Army to only a depth of five miles.

ASL AAR: Aiding the Local Constabulary (J164)

ASL AAR: Aiding the Local Constabulary (J164)


We all agreed, once the scenario had wrapped up, that 3 players was incredibly fun and offers a new ASL play experience to players who have used the system for years and decades.

ASL AAR: Cat's Kill (G21)

ASL AAR: Cat’s Kill (G21)


The date is June 8, just after D-Day. The Canadians occupy a town of mostly stone buildings, spread across one and a half of two boards (10 and 20). The map represents the town of Bretteville L’Orguilleuse outside of Caen.

ASL AAR: Lee's Charge (J62)

ASL AAR: Lee’s Charge (J62)


Belgium … January 1945 … The Battle of the Bulge. Deep snow (E3.73) covers the fields and woods surrounding Coroie, Belgium, and Cpt. Robert E. Lee, D Company’s commanding officer, moved across the fields flanked by two platoons of infantry in the woods to his right.

ASL AAR: Red Don (AP21)

ASL AAR: Red Don (AP21)


AAR by: John Knowles Advanced Squad Leader AAR: Red Don (AP21) Here’s the historical situation: Date: January 1, 1943 Location: Babka, Russia Attacker: Russian (15th Army Corps) Defender: Italian (55th Battalion, 6th Alpini Regiment, Tridentina Division) Day after day in mid-January, the Soviets launched repeated attacks against the Italians of the Cuneense, Julia, and Tridentina […]

ASL Live Stream: Aiding the Local Constabulary (J164)

ASL Live Stream: Aiding the Local Constabulary (J164)


Purpose designed three player scenarios are rare in Advanced Squad Leader. Almost any scenario can be adapted to be multi-player where one player takes control of the armor of the side he’s playing on, or takes control of reinforcements coming on board.

Steutzpunkt Vierville (CH4)

ASL AAR: Steutzpunkt Vierville (CH4)


One of ASL’s attractions to me is its historical relationship with WW2. I’ve read a lot of books about WW2 and of course, D-Day is one of the big moments in the war. I was able to visit the five beaches of that battle and see lots of artifacts from that time.

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