Unboxing Video by: Neal Ulen
Check out the unboxing video at the bottom of this page.
TThe Battle of Manila was a major battle of the Philippine campaign of 1944–45, during the Second World War. It was fought by forces from both the United States and the Philippines against Japanese troops in Manila, the capital city of the Philippines on the island of Luzon. The month-long battle, which resulted in the death of over 100,000 civilians and the complete devastation of the city, was the scene of the worst urban fighting in the Pacific theater.

Manila became one of the most devastated capital cities during the entire war, alongside Berlin and Warsaw. The battle ended the almost three years of Japanese military occupation in the Philippines (1942–1945). The city’s capture was marked as General Douglas MacArthur’s key to victory in the campaign of reconquest.

Below is the description from MMP’s website:
Sword and Fire: Manila is a Historical Advanced Squad Leader (HASL) module covering the month-long American effort to wrest control of “The Pearl” from the Japanese. Arrayed against the attackers was a mixture of veteran Japanese Marine and Army units and inexperienced Naval units composed of sailors, aircraft crewmen, and conscripted laborers with little or no formal ground combat training or experience. They were well-equipped with numerous machine guns as well as anti-aircraft guns ranging from 12.7mm to 120mm. They would fight for every building, every courtyard, and every garden as the defenses fell back upon the ancient walls of Intramuros. Built by the Spaniards in 1571 as a fortress town, this walled city would be Iwabuchi’s “Alamo”.

Sword and Fire: Manila features rules for the city’s unique terrain types such as Multi-Material, Adobe, and Steel-Walled Buildings; Stone Monuments; Bomb Craters; the many detailed elements of Intramuros; and a host of others. Twenty-five scenarios and five Campaign Games (CG) – ranging in size from 6-15 CG Dates – are played out on the six map sheets depicting the city.
Sword and Fire: Manila is not a complete game; ownership of the Advanced Squad Leader game system is required to play the scenarios and campaign games herein.
Sword and Fire: Manila contains:
- Sword & Fire: Manila rules
- six 24” x 37” maps
- four (4) countersheets
- 25 ASL scenarios
- five (5) Campaign Games
- two (2) Chapter Dividers
- four (4) Player Aid cards
- box & lid
You can order Sword and Fire: Manila here.
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Looks spectacular with much street fighting without the claustrophobia of stalingrad scenrios. I concur about the glossy maps I prefer them to be matte. But can’t wait for mine show up overseas!
wth? Have mmp always done glossy maps? Pretty sure there older stuff, hell evern the last RB reprint, had unglossy maps. I know for sure old RB, KGP, Tarawa, ABTF had matte maps. I wonder why they’ve changed? I’lm 99% certain most ASl players prefer matte.
I don’t recall MMP producing many gloss maps. I guess the SK style geoboards are a bit glossy, but doesn’t seem as glossy as these. New Critical Hit map panels are pretty glossy too.
Many thanks for the review! The glossy maps are a real non-starter with me and, indeed, will probably lead to me not buying this module. I mean … I need 25 scenarios with the Japanese fighting in a city? Personally, not very high on my fun ranking, those guys don’t even break (really) so its just shoot and roll dice until the bloody end. Thanks for saving me nearly $200 CAD.
Hi John, sorry for approving your comment late, I was travelling and didn’t have admin access to the site.
Thanks for the comment.