God Save the King (GStK) was Heat of Battle’s debut historical module, covering the struggle at the north end of Arnhem Bridge during Market-Garden. In fact, it was one of the first historical modules, preceded only by Red Barricades and Kampfgruppe Pieper. When compared to Critical Hit’s Arnhem: The Third Bridge (or any of the other various names put to it over the years) and MMP’s A Bridge Too Far, GStK looks and reads more like an early draft, one hastily thrown together based on a good idea, but incomplete in execution. The v1.0 presentation and quality is … rough. But that’s what was expected in the early 1990s world of third-party ASL.
The misconception is that HOB later sold GStK to MMP, which converted it into A Bridge Too Far (1999), similar to what they did with Blood Reef: Tarawa. But that’s not the case here. GStK heavily influenced the later MMP module, but is not a direct update of it.

GStK’s earliest printing (v1.0 shown here) used cut-and-assemble map panels and arrived with errata; rules and CG procedures were revised repeatedly, and the later edition (notably the version with the single-sheet map and standardized hex numbering) is the one most worth having from a player perspective. The campaign system borrows the Red Barricades while adding movement ideas intended to capture Arnhem’s block-to-block fighting. Most of the scenarios lean towards the smallish size, with only one large scenario (GSTK 7 “Raus!”) using the entire map.

Speaking of the map, it’s quite ugly… well, the v1.0 map is, anyway. It wasn’t until v4.0 that the map was significantly improved, moving to a single sheet fold-out version and ditching the clunky panels.

If given the option, go with the later revision … it’s the corrected, “final” version, not this messy first run that will only appeal to collectors. GStK matters most today because it was an early third-party HASL that helped pave the way for better, more polished historical modules that came afterward.
Contents
- 16 pages of rules/charts
- 7 scenarios
- Several panels that create a 20×28 hex map (v4.0 has a single map)
- 1 campaign game
- A few flimsy paper “counters”
Where To Order
Long out of print.
Academy Out!
GET TO THE CHOPPA…!!! 
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