VASL game setup

Virtual Advanced Squad Leader
Post Reply
User avatar
Prester John
Posts: 60
Joined: Wed Mar 16, 2022 3:19 am
Location: Brisbane

VASL game setup

Post by Prester John »


Okay I see the VASL information table has been updated with reinforcement turns. Splendid. Thank you.

Not a major issue but I'm setting up a game with a Russian force and a Partisan force with different ELR's. A "nice to have" would be provision for an optional second row of Nationality for each player.
User avatar
Neal
Site Admin
Posts: 129
Joined: Thu Sep 17, 2020 6:25 pm
Location: Seattle area, U.S.
Contact:

Re: VASL game setup

Post by Neal »


Prester John wrote: Fri Jun 10, 2022 11:59 am Okay I see the VASL information table has been updated with reinforcement turns. Splendid. Thank you.

Not a major issue but I'm setting up a game with a Russian force and a Partisan force with different ELR's. A "nice to have" would be provision for an optional second row of Nationality for each player.
The way it's setup now (code and layout) that would probably be difficult to do. Let me think on it for awhile, in the meantime just enter the different ELR values in the existing field, like "3/4" or whatever they might be.

Admin
User avatar
Prester John
Posts: 60
Joined: Wed Mar 16, 2022 3:19 am
Location: Brisbane

Re: VASL game setup

Post by Prester John »


Yep, very much a piece of chrome, and also I was using the vertical strip for ASL 3 from BV, and afterwards I thought it would be hard to do for the horizontal strip so maybe it was a bad idea.
User avatar
Prester John
Posts: 60
Joined: Wed Mar 16, 2022 3:19 am
Location: Brisbane

Re: VASL game setup

Post by Prester John »


I see that in the 6.6.5 update, when using the information table in VASL the red diagonal half turn indicator no longer bisects the turn square. Hardly an issue, just letting you know that something has changed with sizes.
User avatar
Neal
Site Admin
Posts: 129
Joined: Thu Sep 17, 2020 6:25 pm
Location: Seattle area, U.S.
Contact:

Re: VASL game setup

Post by Neal »


Prester John wrote: Sat Oct 29, 2022 1:51 am I see that in the 6.6.5 update, when using the information table in VASL the red diagonal half turn indicator no longer bisects the turn square. Hardly an issue, just letting you know that something has changed with sizes.
I'll check out 6.6.5. I should mention that there was an issue with the tables images being served from this server a couple days ago. But it's been fixed, but that might also be part of it.

Thanks for letting me know.

Admin
User avatar
Neal
Site Admin
Posts: 129
Joined: Thu Sep 17, 2020 6:25 pm
Location: Seattle area, U.S.
Contact:

Re: VASL game setup

Post by Neal »


Ok, I looked closer at it and it looks the same in 6.6.4 and 6.6.5. In fact, it looks the same in videos I made almost a year ago. I think the half turn image has always looked like this in VASL, but you just noticed it now.

It does bisect the square in the webpage preview, but when you paste it into VASL it's offset because the Vassal engine uses an ancient html render engine.

Getting these tables to look right in VASL has been a chore for that reason. The html renderer is very limited.

Admin
User avatar
Prester John
Posts: 60
Joined: Wed Mar 16, 2022 3:19 am
Location: Brisbane

Re: VASL game setup

Post by Prester John »


Entirely possible (probable even).
Post Reply