Search found 10 matches

by VaslingStew
Wed Apr 28, 2021 9:11 am
Forum: Introduce Yourself
Topic: Hello from Canada
Replies: 2
Views: 185

Re: Hello from Canada

I am an on and off again player from the early days of Squad Leader. I also play many other wargames but ASL is my favourite. I am still learning the game so I really appreciate all the tutorials and play aids on this site. My preferences are East Front scenarios or anything that involves Canadian ...
by VaslingStew
Wed Apr 28, 2021 9:08 am
Forum: SK Comms
Topic: Sk Favorite scenarios
Replies: 3
Views: 207

Sk Favorite scenarios

Looking to add some good scenarios to the Tournament (mentoring) we are conducting.
I don't have any but the base mods and One expansion pack.

Any MUST play ASLSK scenarios out there?

Thanks!!@
Stew
by VaslingStew
Wed Mar 10, 2021 1:21 am
Forum: VASL Discussion
Topic: Better Turret representations
Replies: 6
Views: 882

Re: Better Turret representations

not in the 6.5.1 as My Bad Things addition to VASL complements the Turrets/Wreck Mod as well.

Sorry.
by VaslingStew
Thu Mar 04, 2021 6:37 am
Forum: ASL Banter
Topic: LSSAH Scenario Games
Replies: 1
Views: 306

LSSAH Scenario Games

I'm looking to roll out more playings of a LOT of Lone Canuck's products. LSSAH is just one of them. George has a slew of great stuff and fun to play. I don't care if it's balanced or not, I don't care if you are new or not. I don't care if you don't speak English well. I just want some fun into the...
by VaslingStew
Sat Oct 31, 2020 9:21 am
Forum: VASL Discussion
Topic: Better Turret representations
Replies: 6
Views: 882

Re: Better Turret representations

There are many methods.
I have done simple modifications.

Visit the GS forum under VASL for detailed direction and guidance.
by VaslingStew
Sat Oct 31, 2020 9:20 am
Forum: Rules Discussion
Topic: advancing into a nex with HIP unit?
Replies: 4
Views: 682

Re: advancing into a nex with HIP unit?

Bogcheck wrote: Mon Oct 05, 2020 12:12 am What happens when a squad Advances into a woods hex containing an enemy HIP squad? Is the squad revealed, or is it the players choice? Or something else?

HIP and concealment rules give me fits when movement is involved.
You enter CC with the units that must lose HIP but is placed under a ?ment.
by VaslingStew
Sat Oct 31, 2020 9:16 am
Forum: ASL Banter
Topic: Opinions on 'skulking' or 'going to ground'
Replies: 8
Views: 1336

Re: Opinions on 'skulking' or 'going to ground'

Agreed, it is allowed in the rules. The issue is. The game changes and scenario design must change as more and more players use skulking to "break" a scenario design. How does it break design? As the number of shorter, tournament style games are produced Skulking becomes an overused tactic and any b...
by VaslingStew
Tue Oct 27, 2020 8:35 am
Forum: VASL Discussion
Topic: Better Turret representations
Replies: 6
Views: 882

Re: Better Turret representations

Keep in mind players. First released version. Some colors MIGHT change. Wrecks also "improved" NO WHITE background blocking everything to see in the hex. WRECK will be white but you can still see the terrain. Wreck will retain COUNTER properties....meaning you can move it (labeling,etc) Let us know ...
by VaslingStew
Sun Oct 25, 2020 1:18 pm
Forum: VASL Discussion
Topic: Better Turret representations
Replies: 6
Views: 882

Better Turret representations

I've completed my turrets for VASL. Well, I've changed them. IF we decide how to improve them...we will. I'd like to submit the file for download for you guys to try out. I have it in 6.6.1 and 6.5.1 files. You don't have to do ANYTHING....just rename the VMOD file so you can tell which is which on ...
by VaslingStew
Sun Oct 25, 2020 12:32 pm
Forum: Introduce Yourself
Topic: Stew Joining the FUN!
Replies: 3
Views: 575

Stew Joining the FUN!

Joining one of the nicest sites on ASL in a long time.

Hope to see some good content.

Always enjoying the videos!!

Stew