
Is late war city fighting your thing? Then ‘Twilight of the Reich’ should be your next ASL module. Even though MMP’s new Twilight of the Reich is labeled as ‘Module 16’ it’s neither a nationality-based core module, nor is it considered a historical module. Instead, I would consider it a very large and detailed ‘theme module’. Something like an ASL Action Pack on steroids.
But ultimately, its classification isn’t important. What is important is what it contains. Now that we have it in our hot hands, let’s check out the video and dig into it!


Twilight of the Reich is designed by Bill Cirillo (designer of the historical module Festung Budapest), Sean Deller, with maps by Charlie Kibler.
Here’s what’s included in Twilight of the Reich:
- 2 counter sheets
- German SS OB (non-black counters)
- Late war German Volksgrenadier formations
- Soviet NKVD
- Four 11″ x 16″ ASL boards
- Double-sided “Fortenberry style”
- Boards 16a/b, 17a/b, 18a/b, 19a/b
- 17 scenarios, mostly large, urban combat
- 15 of them focus on the Allied advance deep into Germany in 1944, to the final battles in Berlin
- 2 early war scenarios focusing on Soviet NKVD
- 48 overlays!!
- Primarily large railroad overlays
- Large graveyard overlays
- Replacement rules pages for Chapters A & B with the added rules
- New debris and rail car rules
- TotR Special Rules
Where to order:
https://mmpgamers.com/twilight-of-the-reich-p-396
GET TO THE CHOPPA…!!! 
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I enjoyed your unboxing of Twilight of the Reich. I received my copy on the23rd and I had the same question as you. What are the mortar cards for. Love your content. Keep it up.