
This is a tutorial of example 6 (To Hit Part 1) from the ASLSK rulebook. I cover how the To Hit process works in ASLSK, including a summary table of ITT vs. ATT, and how TEM and firepower works in both situations. Covered Arc changes and the impact to the TH DRM is also covered.
You can download the full Advanced Squad Leader Starter Kit rules (which includes all rules for SK #1 through SK #4) at this link!
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