
This one slipped through the cracks! I was perusing my pile of ASL material, primarily waiting for the scenarios to be scanned to pdf, when my eyes spotted a copy of ASL Journal #14. Hey, wait a minute. Did I do an unboxing of that? I looked on my computer. Nope. I looked on the Youtube channel. Nope. Huh, okay then, let’s remedy that.

So here’s a slightly late unboxing of the Aussie themed Journal #14 that includes:
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- Aussie and Kiwi Stories-Part 1 by Andy Rogers delivers several history lessons on the Aussie and Kiwi forces covered in this issue.
- A history of the Battle for Crete and how Aussie and Kiwi forces fared in the battle by Al Palazzo
- A Series Replay of AP161 ANZAC Boys by Aaron Cleavin & Andy
- The Magnificent Seven, Andy’s list of the seven scenarios from Journal 14 he recommends for tournament play.
- Reflections on Hatten in Flames through four articles by its designer:
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- Hatten in Flames Revisited
- Bringing a Mk IV to a Tank Fight
- Hatten in Flames: The Stalemate Continues
- Hatten in Flames: Map Genesis
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- Sparrow Force Stories by Andy, covering the history and details of this issue’s mini-CG.
- Sparrow Force Defense by Andy offers a primer to the Australian player in the Sparrow Force mini-CG.
- All The King’s Enemies, an account of the Australian 17th Australian Infantry Brigade in World War II, by Andy.
- Scenario Breakdown: Dingoes at Damour by Aaron Cleavin, John Knowles, & Alan Smee offers the insight of three players into both attack and defense in this Action Pack 16 scenario.
- Aussie and Kiwi Stories–Part 2 by Murray McCloskey & Andy picks up where Part I left off.
- Sparrow Force mini–CG: Some Thoughts offers insights by its designer on Campaign Game issues and questions.
- Finally, The Debriefing offers this issue’s errata updates.
Where to order:
https://mmpgamers.com/asl-journal-14-p-382
GET TO THE CHOPPA…!!! 
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