This Boot Camp (Part 5) is a culmination of the To Hit/To Kill mechanics series. In it, I present 8 examples of how the process works pulled from real scenarios played over the past ~2 years. Including … mortar fire, firing at moving vehicles, unarmored targets, acquisition, critical hits, using a flamethrower against an AFV, Rate of Fire (ROF), how burning wrecks are created, and various other examples.

Boot Camp tutorials are rule and tactical discussions for new and veteran players. These tutorials are mere summaries and examples and are NOT meant as exhaustive replacements for reading the relevant rule sections.

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