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LG

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Leader Generation Factor (H1.8) A nationality based number used to determine the number of leaders available during Design Your Own scenarios.

LF

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Limbered Fire (C10.24) Some Guns can fire while in their limbered (un-deployed) state, usually at reduced capability.

LD

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Leadership A counter abbreviation for 'leadership'.

L

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Long Barreled Gun (C4.1) A length of barrel characteristic of ordnance that can effect the To Hit and To Kill mechanics.

KR

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Kakazu Ridge A mini-historical released in Journal #2, taking place on Okinawa in the Pacific.

KGP

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Kampfgruppe Peiper The title of a historical module covering the actions of Peiper around the village of Stoumont during the Battle of the Bulge.

K

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Kill (A7.302) A result on the Infantry Fire Table that eliminates at least one infantry unit.

ILH

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Intended Landing Hex (E8.2) The target hex picked by a Glider before attempting a landing.

BAZ

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Bazooka (C13.4) An American Support Weapon that fires a rocket against a target. Has it's own To Hit table. Effective against both Infantry and Vehicle...

VC

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Victory Conditions (A26) The goal(s) that (usually) one side must meet to win a scenario. If goals are not achieved, the other side wins the...

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